An abstract illustration of the cycle concept.
Director and artist: Adrian Bugnar.
iray was chosen as renderer because it was very easy to set up and this allowed for experimentation with lighting very quickly and without too much effort.
Just by using some very simple materials and models, the scene looked great – you gotta love real DOF 🙂
Check out these awesome images from our own Adrian Bugnar:
Rendering was done in 3ds Max and the final composition in Photoshop.
An abstract animation illustrating the tibetan concept of Kama which can be summarized as “lustfull love”.
The animation was displayed at multiple events by Italian video-art project, Visual Container
It’s funny how time flies… It’s been a really busy year for us here at Tractor Media, too busy to update the website in fact!
But for now, please sit back and enjoy this animated holiday greeting, that is for you. 🙂
We wish you a Merry Christmas and a Happy New Year!
Some technical info for those 3D-heads that might be curious:
This was also our first test with iray. iray was excellent for this type of animation, proving its speed with glossy reflections, and all this at an amazing quality. Real depth of field was a spoil, and gave the renders a better macro lens look. The only thing that prevented us from achieving photorealism in this animation was our lack of time to animate and render the whole thing and to learn the specifics of iray.
Team Tractor Media
This cinematic was made for StarCraft Legacy. StarCraft Legacy is an award winning officially authorized fan site.
It is more than eleven years old and is the web’s best source for StarCraft and StarCraft II news, editorials and features.
It contains the best and most accessible StarCraft lore resource.
The cinematic can be enjoyed by everybody, but it will resonate especially with well versed StarCraft fans.
It takes place four days prior to the start of the first single player campaign from StarCraft,
focusing on the first contact between the Protoss and the Terrans, as executor Tassadar is sent to cleanse Terran colonies of the Zerg infestation.
These events are spoken of during the game, but we never saw how it all happened. Until now.
Great credit goes to our long time friend and collaborator, Phillip Sacramento (www.aspects-of-voice.net) for his portrayal of Tassadar.
This movie was created for Imagine Cup 2008. You can view the storyboard here.
Have you ever wondered what keeps everything on Earth in a constant cycle of organized evolution and existence? What if everything was being carefully controlled by a huge laboratory built inside the planet itself? Such critical technology would need a steady hand to guide it in caring for every detail of the planet’s environment and life.
Our story takes place within this laboratory, the Enviromatic. It is a time when Jones, in charge with the controls, has become too old to continue his duties. He must teach his grandson, Timmy, how everything is meant to run so that he may succeed him. But will Timmy have the patience and concentration to properly manage the controls of the Enviromatic?
The conclusion is that technology cannot be right or wrong, but the one behind it chooses the path it will take. In the right hands it will do wonders, while in unprepared hands, it can only spell disaster.
Genre: Propellerhat portrays its message with a comic nature at times, but takes a serious tone when needed. A mix of Fantasy, Comedy and Drama.
Special thanks go to our music guy: Piotr Musial (www.piotrmusial.com) for the sleepless nights (he only had 3 days for the whole movie, but his work is phenomenal).
Also special thanks to Phillip Sacramento (www.aspects-of-voice.net) for his extraordinary voice acting.